This entry was posted on Monday, November 26th, 2007 at 5:00 am and is filed under Comic.
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Nice, verry nice, I actualy got chills with that last panel. Im gussing your gonna go into forge and use the monitor as the thing thats been ‘woken up’ now? You used all the other available avatars. Dont know how youd explain an Elite being woken up. Though I havent seen all the permutations for the Eilte yet…..
BM—Hey! That would be a geat Idea! Make an Elite Avatar hold an odd ball scull, and keep it camoflaged throughout the entier thing. Though…. that would be rather difficult to picture, Youd need to have something easily distorted behind it at all times… Or have it with the overshild on it so it would have th wihte crosshtaching on the shields. What do you think Jim? Godd idea or you got a better one? grins
John Kenyon. » Actually, a better plan would be to simply set up a Juggernaut game and have the Juggernaut be invisible, especially considering that I don’t think the skulls are available in multiplayer.
Don’t worry, though – I have the chapter all planned out. I think you’ll like the surprise, once I reveal it. :)
November 26th, 2007 at 8:03 am
Nice, verry nice, I actualy got chills with that last panel. Im gussing your gonna go into forge and use the monitor as the thing thats been ‘woken up’ now? You used all the other available avatars. Dont know how youd explain an Elite being woken up. Though I havent seen all the permutations for the Eilte yet…..
November 26th, 2007 at 9:05 am
Dun dun DUN!
I love this…
November 26th, 2007 at 9:08 am
DUUUUUUUUUUUUUUUNNNNNNNNNNNN! (*or other ominous music*)
November 26th, 2007 at 3:34 pm
what i would do is keep whatever it is invisible—heighten the suspense
November 26th, 2007 at 3:59 pm
And thus, the plot thickens…
Nice comic, as usual.
November 26th, 2007 at 7:14 pm
Hehe, give me some creative credit, John. There are plenty of ways to introduce new characters without relying on character avatars. ;
)Thanks, Elnea! I’m glad to know that you’re enjoying it so much.
Ike, I think maybe I need a soundtrack for Reclaimer. :)
BM, something like that. ;)
Thanks, Railway Man. And yes, there will be much plot thickening before all’s said and done.
November 26th, 2007 at 8:28 pm
Nuuu! I hate creative licenceing…. Oh well, its your comic, I gess you have my permission do do as you wish…. Dont you feel speacial now? XP
November 26th, 2007 at 8:38 pm
BM—Hey! That would be a geat Idea! Make an Elite Avatar hold an odd ball scull, and keep it camoflaged throughout the entier thing. Though…. that would be rather difficult to picture, Youd need to have something easily distorted behind it at all times… Or have it with the overshild on it so it would have th wihte crosshtaching on the shields. What do you think Jim? Godd idea or you got a better one? grins
November 26th, 2007 at 9:19 pm
John Kenyon. » Actually, a better plan would be to simply set up a Juggernaut game and have the Juggernaut be invisible, especially considering that I don’t think the skulls are available in multiplayer.
Don’t worry, though – I have the chapter all planned out. I think you’ll like the surprise, once I reveal it. :)
November 27th, 2007 at 12:43 am
I cant wait! Must have now!
On a side note, If you play in a game type called oddball, the ball is a scull, its not just for campaine! yay!
November 27th, 2007 at 5:37 am
John Kenyon. » Oh, duh – I actually did know that, just fritzed on the brain for a moment there.