Sound Effects
Um, yeah, that was a test shot. Had to be. The Reclaimer was just testing them, seeing how on their toes they were. Right? Either way, he’s in some deep doo-doo now. Viper knows he’s here, and that pushes the game to a whole new level.
Believe it or not, it’s actually a lot harder to write sound effects into a comic than you might think. Hearing sounds is one thing. Writing sounds is a whole different story. You can have ten people hear a sound, and when asked to reproduce the sound, they will all do it differently. The trick in a comic is to pick sounds that make sense, that, when read, serve as acceptable textual representatives of the actual sound itself. This involves a certain amount of guesswork, particularly when you’re not completely sure what something would sound like in real life. You’d probably laugh to watch me work on some of these sounds, sitting here at my desk making noises that you usually only hear out of a group of 8-year-olds at play. But that’s how the work gets done, at least in my creative process, and hopefully the sound effects in this comic are at least somewhat close to what you’d expect to hear.

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