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What this pep band needs is more cowbell. #NotReally 6 hrs ago

203 – Manipulation
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203 – Manipulation

July 13th, 2009 | by Jim
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└ Tags: dark energy, dark matter, Tran

Related Comics ¬

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Discussion (29) ¬

[ Comments RSS ]
  1. @adamwithabeard
    @adamwithabeard
    July 13, 2009 at 9:58 am | #

    I love these images. Were these pulled from Halo 3 or from other sources?

  2. Jim Stitzel
    July 13, 2009 at 2:00 pm | #

    I pulled the first five panels from the community screenshots on Bungie.net. There's some amazing in-game artwork, to say the least.

    • @adamwithabeard
      @adamwithabeard
      July 13, 2009 at 10:11 am | #

      I love the third panel. Could you drop me the link for the image?

      Loving the Twitter bubble too!

  3. Jim Stitzel
    July 13, 2009 at 2:14 pm | #

    Yup, it's this one: http://www.bungie.net/Online/Halo3UserContentDeta…

    Yeah, I'm kind of liking the Twitter bubble, too. I think it fits well into the site as a whole.

    • corvairluver
      corvairluver
      July 13, 2009 at 4:01 pm | #

      I like the Twitter bubble as well, but I do miss the calendar to choose the episode we want. Just a thought. Keep up the great work on the comic!

  4. RobRocker7
    RobRocker7
    July 13, 2009 at 2:33 pm | #

    Nice job on today's comic! Beautiful shots… sometimes Bungie amazes me on what they have done with this engine.

    • Jim Stitzel
      July 13, 2009 at 2:44 pm | #

      Definitely a lot of time and resources put into creating it. Well worth the wait between it and Halo 2.

      • SnowXing
        SnowXing
        July 13, 2009 at 3:50 pm | #

        The engine of Halo 1 was more stable than Halo 2. If the third comes out on the PC and I get to play with it I'm willing to bet the curve would continue.

        Not to say it's bad, in fact it's still superior to Halo CE but I think people should take the Source or Unreal approach to designing games. If you reuse a game engine with a few small modifications production time goes down a little bit.

        • Sangheilioz
          Sangheilioz
          July 13, 2009 at 8:50 pm | #

          Perhaps it cuts production time, but it also constrains the gamemakers. I mean, if they used the same engine with modifications for Halo 2 and 3, then there wouldn't be a whole lot of improvement would there?

  5. Lupus_Cruor
    Lupus_Cruor
    July 13, 2009 at 4:11 pm | #

    I loved the first 5 panels Jim, and the dialogue was pretty interesting too, keep up the good work!

    • Jim Stitzel
      July 13, 2009 at 6:23 pm | #

      I love astronomy, and dark matter/dark energy is fascinating to me exactly because it makes up so much of the universe and we know practically nothing about it. I also find it equally fascinating that there are good odds that the Precursors and maybe the Forerunners would have been well advanced enough to know what makes it up and even be able to possibly use elements of it.

  6. Visitor at home
    Visitor at home
    July 13, 2009 at 5:10 pm | #

    All the artwork does look good. Once again Jim, your eye has done a wonderful job in picking out some brilliant pieces.

  7. Captain_EVA
    Captain_EVA
    July 13, 2009 at 5:20 pm | #

    That was Tran speaking right? I assume so because of the fact that 'she' said "the commander". ANYWAY, great use of Bungie.net yet again, some people really do know how to get shots that are great, and you are a natural at picking out the best of them.

    • Jim Stitzel
      July 13, 2009 at 6:24 pm | #

      Yup, if you're ever in doubt, just check the transcript. ;)

  8. HSAR
    HSAR
    July 13, 2009 at 5:23 pm | #

    Ah, dark matter. Of course, much used in the fan fiction part of the RCverse already.

  9. Robert C Johnson
    Robert C Johnson
    July 13, 2009 at 6:10 pm | #

    Hey guys, looks like I can now use my facebook account for my Intense Debate login… This is RobRocker7

    • Jim Stitzel
      July 13, 2009 at 6:25 pm | #

      Yup, that's been active as a feature for a week or two now. :)

  10. Jim Stitzel
    July 13, 2009 at 6:23 pm | #

    The Halo community provides some great shots—which I'm more than happy to make use of. :)

  11. Andrew
    Andrew
    July 13, 2009 at 6:54 pm | #

    So i dont post much but i saw your 202nd comic a couple days ago and had to go back and read all of them. This is probably the most interesting comic i have read! Very impressive, great story, love the art. Keep it up Jim really looking forward to see where you take this

    • Jim Stitzel
      July 13, 2009 at 8:14 pm | #

      Thanks for dropping in, Andrew! Glad you're enjoying the comic, and hang onto your hat! It's gonna be a wild ride!

      • Durin
        Durin
        July 14, 2009 at 12:30 am | #

        Great, more plot twists :P

        • Ho Ho Po
          Ho Ho Po
          July 14, 2009 at 8:17 am | #

          It can Only Get better….

  12. Ilyich
    Ilyich
    July 13, 2009 at 3:23 pm | #

    Very nice job on todays comic. Just enough information to explain it to those who don't know, not enough to be over-doing it. Guess that answers my questions from Friday's comic too, hm? ;)
    I kinda lol'd when I first saw the Twitter thing. Unexpected.

    Also, I know you said you weren't sure what you were going to do with the latter 3 of the Mythic maps, but do you have any plans to use, say the ODST campaign/firefight for anything?

    • SnowXing
      SnowXing
      July 13, 2009 at 3:52 pm | #

      I hope the ODST's are used as secondary characters. It would be hard in firefight with covies after you but it's possible.

    • Captain_EVA
      Captain_EVA
      July 13, 2009 at 5:17 pm | #

      Firefight seems very promising actually, seeing as we can then add Johnson and some ODST's into the storyline. I'm DEFINITELY going to use it. :)

    • Jim Stitzel
      July 13, 2009 at 6:21 pm | #

      I'm going to have to play with ODST and Firefight a bit before I decide whether or not I can use it for this series. :)

    • bjb yo
      bjb yo
      July 14, 2009 at 2:07 am | #

      Yeah Jim, I was thinking that you could use the ODST as a survivor from archimedes.
      Oh, and when are you going to put it back into the storyline? It's been driving me crazy ever since a comic noted that The Flood, The Covenant, and Humanity were all using the same language!

  13. bjb yo
    bjb yo
    July 14, 2009 at 1:54 am | #

    Dark matter… you could do just about anything with that!
    I can't wait to see how you use Dark Matter in RC's struggle with Portent.

  14. scorpionridge
    scorpionridge
    July 14, 2009 at 12:04 pm | #

    Wow. I do have to say I am now officially hooked on this comic. LOL, I just finished reading it from beginning to now, it took me a couple of days but I loved every minute of it.


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