Reclaimer – A Halo 3 Comic

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Working from home today (thanks to Purdue's VPN) due to the fact that my back is killing me. Prolly gonna make a trip to the doc later. 5 hrs ago

Archives

This Is the Way the World Will End

November 13th, 2009 | by Jim
Posted In: News

I’ve been doing some thinking and planning the last several weeks, and I thought I’d take a moment to let you all in on my ultimate plans for Reclaimer. Basically, what I’ve decided is that I’m going to end the Reclaimer series right where I’d intended to back when I first started this comic. What this means is that Reclaimer will not run indefinitely, as I had most recently thought and expected but will have a very definite ending point. Now, mind you, the series end will not take place for several weeks yet and will, in fact, more than likely take another few months to complete. There are still a lot of loose ends to be brought together, a couple of Cavalcada to collect, mysteries to be revealed, and a super-villain to be faced down (for good or ill). Right now, I’m thinking that Reclaimer will close out its run somewhere in the vicinity of Comic #300, but that is by no means a definite thing at this point, as I don’t have concrete scripting completed that far ahead. So, for those of you who are hopelessly addicted, you still have plenty of time remaining to get your fix.

That said, one of the main reasons why I plan to end Reclaimer where I do is because I want to move on to other things—defined as another webcomic. I have been drawing and sketching almost every day for the last several weeks now, and I have long had a desire to start my own hand-drawn, hand-lettered webcomic that is of my own intellectual property. I do not have the time to run two webcomics concurrently, so something has to give. Reclaimer is based on a Microsoft IP, and so I am unable to do as much with Reclaimer as I would like. By launching a webcomic of my own design, I can branch out and do a lot more creatively. This webcomic idea has been percolating in the back of my mind for well over a year now, so I’m excited to be able to finally start putting it into action. If you want to stay abreast of updates, head over to Starchips and sign up for email updates. I’m hoping to get it officially off the ground sometime early in 2010.

If, by some miracle, I find that I am able to run two webcomics concurrently, then I certainly have plotlines that could continue the saga of our hero for a long time to come. I guess we’ll just have to see how things play out.

└ Tags: Starchips, webcomics

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117227 Comments http://reclaimercomic.com/2009/11/this-is-the-way-the-world-will-end/This+Is+the+Way+the+World+Will+End2009-11-13+17%3A47%3A59Jim

Status Update

October 27th, 2009 | by Jim
Posted In: News

Here’s the latest: Reclaimer will hopefully (fingers crossed) return to a regular schedule next week. It’s the annual winter prep around the farm at the moment, so most of my weekends and evenings for the last month or two have been heavily invested in making sure everything’s ready for the onset of cold weather. Additionally, my wife, sister-in-law, and I are headed down to Myrtle Beach tomorrow through Sunday for an American Heart Association horseback ride. Needless to say, I won’t be writing any new comics while there.

Hang in there, kids. Reclaimer will be back soon.

116811 Comments http://reclaimercomic.com/2009/10/status-update-3/Status+Update2009-10-27+13%3A24%3A43Jim

Schedulus Interruptus

October 20th, 2009 | by Jim
Posted In: News

Consider this a heads-up: For at least the next week, Reclaimer is going to be on hiatus. I’ve got a handful of obligations that are front-and-center currently, so I won’t have a lot of time for creating comics for a few days. I know the update schedule has been pretty spotty lately, and I do apologize for that. I’d like to be able to work on Reclaimer more than I have lately, but I’m afraid we’ll all just have to grin and bear it for a little while longer.

116620 Comments http://reclaimercomic.com/2009/10/schedulus-interruptus/Schedulus+Interruptus2009-10-21+01%3A18%3A50Jim

Halo 3: ODST – First Impressions

September 23rd, 2009 | by Jim
Posted In: News

Against the odds, I managed to be able to drop into New Mombasa last night and begin my quest to solve a mystery while fending off hordes of Covenant troops. And I must say, I was blown away.

I, like so many others, watched the first cutscene video when it released a few weeks back, but I didn’t experience the true impact of that scene until I watched it in Hi-Def and heard it in Hi-Def audio through my Astro gaming headset. It was an amazing way of getting my feet wet with a new character.

Of course, from there it was all new territory. I met my first patrol within moments and quickly realized just how much I was going to have to rethink the way I play Halo. We were warned that we wouldn’t be able to just rush into a fight, guns a-blazing, and expect to be able to weather it well. But it’s one thing to hear it, and quite another to discover it first-hand and learn just how different an ODST is from a Spartan.

I quickly found that I enjoyed the experience of sneaking around the semi-deserted streets a great deal, picking fights from a distance by sniping Grunts with my auto-mag, and then turning their own needlers back on them and on their Brutish overlords. The mechanics of fighting as an ODST are a lot of fun, and you quickly learn that the best way to survive a fight is by looting Covenant weapons as necessary and doing as much of your killing as possible from a distance. At one point in the second mission, I was able to take down a Jackal sniper and use its weapon to take out a few Brutes. (Unfortunately, I failed to notice the other Jackal sniper perched a couple of blocks away.)

The soundtrack for Halo 3: ODST is another amazing work done by Marty. I listened to the whole thing yesterday before dropping into the game, but it was fabulous to hear the music in its native context. The music really adds to the experience, and the driving beat in one of the tracks makes a great backdrop for fighting through hordes of Covenant.

One other thing I really loved as a new HUD addition is the display of your progress toward earning various achievements. I was pleasantly surprised when the first popped into view and let me know how many kills I had left until I earned the appropriate achievement.

I spent two hours combing the streets of New Mombasa last night (an hour longer than I probably should have), and got about halfway into the second mission before deciding to call it quits. I’m already looking forward to getting boots on the ground again and digging around in the rubble—and taking out some of those Covenant bastards in the process. I did manage, however, to locate the final three skulls on the Mythic maps for those achievements and the Brainpan achievement. Now, I’m just three achievements away from owning Recon armor. It should be an interesting ride.

By the way, Heretic is a gorgeous remake of Midship, and I can’t wait to play some games in there again.

└ Tags: Halo 3: ODST

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115832 Comments http://reclaimercomic.com/2009/09/halo-3-odst-first-impressions/Halo+3%3A+ODST+-+First+Impressions2009-09-23+16%3A36%3A23Jim

Winner! Halo 3: ODST Contest

September 22nd, 2009 | by Jim
Posted In: News

044

Congratulations to Ron Z., the winner of the Halo 3: ODST screenshot contest! His entry garnered 18% of the final vote and has earned him a copy of Bungie’s latest title and a code to unlock Sgt. Johnson in Firefight.

Thanks to all of you who participated, both with your submissions and with your votes. You’ve helped make this another successful contest. See a full gallery of all the contest entries below the fold. ↓ Read the rest of this entry…

└ Tags: Halo 3: ODST, Reclaimer contest

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110421 Comments http://reclaimercomic.com/2009/09/winner-halo-3-odst-contest/Winner%21+Halo+3%3A+ODST+Contest2009-09-22+18%3A25%3A45Jim
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